AI Insights · Timothy · October 2021
Top Down Games Performance on Android in Ecuador Q3 2021
An overview of the performance of the top 5 top-down games on the Android platform in Ecuador during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 showcased varied performance trends for the top 5 top-down games on the Android platform in Ecuador. Here’s a closer look at their weekly downloads, revenue, and active users.
Parchisi STAR Online saw a steady revenue stream, peaking at approximately $4.9K in mid-August. Downloads remained consistent, generally hovering around 20K with a notable spike to 24.1K in the last week of September. Weekly active users fluctuated, starting at 427K, peaking at 453K in early August, and ending at 391K.
Clash Royale experienced a significant revenue peak of $5.4K in early August. Downloads ranged between 7.4K and 12.2K, with a peak in the final week of September. Active users demonstrated a steady increase, starting at 433K and reaching 462K by the end of the quarter.
Mobile Legends: Bang Bang had a consistent revenue stream, peaking at $3.2K in the last week of September. Downloads fluctuated, with a low of 10.6K in early August and a high of 18.7K at the start of the quarter. Active users showed a consistent upward trend, starting at 117K and ending at 145K.
Brawl Stars maintained a stable revenue, peaking at $2.8K in mid-August. Downloads varied, reaching a high of 6.9K in the last week of the quarter. Active users remained relatively steady, fluctuating between 171K and 185K.
League of Legends: Wild Rift had more modest revenue, peaking at $1.9K in early August. Downloads were lower compared to other games, with a peak of 1.4K in mid-July. Active users showed a slight decline over the quarter, starting at 24.5K and ending at 20.2K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s website.